![]() So your ideology can evolve rapidly to start (it's possible to reform your ideology immediately with careful planning) but slows down with time. Reformation starts out costing 10 points and each subsequent reformation cost an additional 2 points (10, 12, 14, etc). The more spammable options (like scarification rituals) do not give development points to prevent abuse. Most of these sources give either 1 or 2 points per an action (though you can get combos, like completing a charity quest giving +2 for your precept, and another +2 for the quest reward). It is only very specific things that you cannot change.įluid Ideology work by gaining and spending development points which are gained by doing actions beneficial to your ideology (doing charitable quests with charity precept, converting a pawn, having a successful ritual, etc) as well as a potential quest reward option. ![]() ![]() You can change precepts, flavor text, buildings, rituals, symbols, roles, favored gear, venerated animals, hair/tattoo options, etc as much as you want when making a reformation however. You can effectively change everything about your ideology, even styles, but the amount of change you can do to memes (add or remove), structures, styles is limited to 1 change per a reformation.
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